Couch Philosophy

Philosophy for the commonish. Updates Wednesdays and sometimes Saturdays.

Settle It In Smash

8th Oct 2014, 7:00 AM
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Settle It In Smash
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Author Notes:

Giberion 8th Oct 2014, 7:00 AM edit delete
Giberion
Here's a song about the strip: https://soundcloud.com/riese-meyers/settle-it-in-smash
Guess what? We're baaack! Siv is still busy as hell (actually busier) but we're gonna make it work, I admit I felt overworked too. We'll go back to the Wednesday/Saturday schedule for the foreseeable future. Siv had a concept and I changed it a bit then drew it up, so cowritten basically. I've tried too hard in the past to make the art samey but now I think I'll change it up like I usually do. So this one has fat messy linework and generally very messy. I have to get used to drawing these guys too.

Sivolock 8th Oct 2014, 11:32 AM edit delete
Sivolock
We're back.

This comic will likely make zero sense if you don't know what Super Smash Bros is. If you don't, go look up the "settle it in smash" commercial on youtube. You have no idea what you are missing. Do it.

Gib's vision of the concept is quite different than my original, but I actually like it a lot. It preserved the original "feeling" that I was going for, while changing the shell that operated around it. I'm still really bad at not turning these into a series of talking heads. Hey, what can I say; I live among words, not images.

I'm really excited about smash4. For those unfamiliar, it is the fourth installment in a series of platform fighting games, made by Nintendo. The playable cast consists of a wide range of Nintendo characters (and a handful of third-party ones). Basically, it let's you think "Who would win in a fight, Mario or Link? Would Pikachu beat Kirby?" but then actually fight it out in "real life" with a friend.

I think that Smash is fundamentally a great game (despite some of the errors of Brawl, which I won't go into here) because it exists on so many different levels. I think of it a lot like Minecraft, where you can build, or fight, or mine, or anything you like. Smash isn't literally open-ended in a sandbox sort of way, but it replicates that ability to provide multiple types of experiences while preserving the core gameplay mechanics. Each mode still carries that "smash" flavor. You can get so many different experiences out of the exact same game, and play it however you like. It can be a casual party game, it can be a game you play with friends, it can be a game you play online with strangers, it can be a competitive fighter. You can play to have fun, play to win, or play to improve. You can play 1v1 FD No Items, or you can play 4-player free-for-all with pokeballs, assist trophies, bomb-ombs, and hammers (but don't take it personally if I cringe when you do this). It's a game like that which you can play with all sorts of people, regardless of interest or skill, and yet still have a good time.

A game isn't always fun because of how you play it. Sometimes, what matters is who you play it with.

Smash on.

-Siv
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